![]() In a wide open environment though, every angle is a potential angle of attack. ![]() There's a bit on the ground there though, if that helps. Yes, air vents and windows do subvert that from time to time, but as a general rule of thumb, wall = safe direction to point your back.Ībove: Again, you're just going to have to trust me on this one. Thus, you know where horrible things can come from. You see the good thing with dark, claustrophobic corridors is that at least you always know where the walls are. ![]() Moving a science fiction horror series from the dark and gloomy shadows of claustrophobic ships and space stations to the often wide-open, brightly-lit environs of a snow planet’s surface might have seemed an odd decision to some. Outdoors in daylight can be scarier than indoors in the dark Which should mean that building an effective arsenal is an even more laborious, thoughtful, and work-intensive process than before, but no doubt mighty rewarding with it once you melt the face off your first Necro using your brand new mousetrap-powered chocolate toaster gun. I could be wrong, but I reckon it sounds likely. So yeah, customisable weapons and ammo, I reckon.
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